Risk the World was put on by MPP Games at Bearclaw Paintball in Fayetteveille, TN June 1-3

This was my first scenario and I must say, I couldn’t have picked a better one to learn what it’s all about.

–Saturday–

I was invited to play with the Ridge Runners (Playing on the French side) and thoroughly enjoyed the level of sportsmanship that everyone exhibited. We butted heads with the Spartans most of the first day along the northwestern hillside. It was an exhausting skirmish in some difficult terrain. Mario’s boys sure kept us in check, neither side able to gain much ground.

The highlight of my Saturday play was on that cursed hillside. Many of my teammates were being eliminated, so I hunkered down in a patch of brush and prepared an ambush.
The suspense was exhilarating. With no fellow Frenchmen left, I was all alone. I could hear the Spartan players talking and moving forwards towards my position. Suspense leads to some pretty heavy breathing. My mask was so foggy I couldn’t see much of anything…I was working off of hearing and vague shapes.
I laid low and watched two Spartans walk within 5 feet of either side of my position as they gained some ground. They camped out for a moment to survey the terrain and decided to move back and regroup with some reinforcements that were heading their way from the Spartan base.
They moved back…one Spartan moving so close to me that only a single piece of undergrowth kept him from stepping on me.

Having met up with their reinforcements, they began another push forwards. With my goggles so fogged it was turning into droplets of dew on the inside of my lenses, I could barely make out the orange ribbons on two Spartan masks as they headed directly towards my position.

I popped up with my marker raised in their general direction, hollering for all I was worth for them to surrender. It was a gamble that paid off…I wouldn’t have been able to hit the broad side of a barn the way my visibility stood.
I was expecting to return to the respawn point looking like I’d been tie-died in orange and green, but the two fellas showed great class and raised their markers in surrender.
I’d like to give those two guys special honors, as they did not reveal my position to their teammates as they walked off the field…but it was obvious the Spartans now knew I was there.

It wasn’t soon after that more Spartans were heading towards my position, dead-set on flushing me out. It was hero-time, so I popped up, fired a stream of paint on some Spartans I could barely make out at the bottom of the hill (thank you for wearing orange on the backs of your goggles as well!) and was summarily Spartanized once my position became obvious.

Towards the end of the afternoon play, my marker gave up the ghost. “Mitzi,” my Tippmann A-5 had had enough and so I left the field a bit before the dinner break.

I talked to Bob in the Bearclaw shop and he was kind enough to provide me with a rental. Special thanks to Bob and Susie for being so kind!

–Sunday–

On Sunday, we decided that another day of mountain climbing just wasn’t in the cards. The Ridge Runners were tired of running up those steep ridges, so we decided we’d go for an easier target…the Mongols. Boy were we mistaken!

The Mongols gave us one heck of a firefight. My rental marker saw more paint go through it in the span of 20 minutes than I had shot all day Saturday. And then I shot some more!

We had our work cut out for us. Assaulting an enemy base isn’t exactly the easiest thing to do, but a couple of my fellow Frenchmen saw an opportunity to do some damage. Our one rocket launcher-toting hero and another infantryman and I (Sorry, I never did learn your names) picked our way into a dry streambed on the side of the action. We worked our way into a position inside a copse of brush and prepared to make the assault.
With a mere 20 minutes to go before gameplay ended, we knew we had to make this count.

Myself and the other infantryman moved in front and burst out of the brush, guns blazing. Yelling, whooping, and generally making a ruckus, we were able to distract the enemy Mongols long enough for our rocketeer to get a shot off. Kablooey! The base went bye-bye and if rumor is true, we got the general and a small handful of other Mongols who were holed up in the base.

We skirmished with a few other Mongols before they beat us back. By the time we were eliminated, time was just about up. What a way to end the game!

Thanks to all…It was a weekend to remember.

-Tripp (aka “Tree”)

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